The chip hoppers I've been working on are finally out for a round of testing and while I wait for some feedback and a few final tweaks, I've taken on my next project.
This project involves recreating a version of a Magor wood rack which was, at one time, so very common in the Southeast. With this particular car, I'm taking a little different approach in an effort to recreate the absolute most accurate physics. So with that in mind, the car will be released in two versions, loaded and unloaded. Doing so will allow me to completely customize the physics to that particular car and its current state. The biggest benefit will be accurate braking. The cars are currently in a very early rolling stage, in game, and still require a lot of tweaks an adjustments.
Anyway I've included a few screenshots of the work up to this point.
Will these be "repaint ready"? I think SP had the same bulkhead flatbed.
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